While he is also useful for two other quests, he is standing between Amyro and his freedom. Quickly grab the Captain’s Log from the chest, read it, and head to area 49(a) of the Fort Joy – Hollow Marsh map. Upon speaking with Yarrow again you will find out that Migo is her father and you can tell her his location. Place one character on it, and you will see yet another crumbling skull in the room below you, with, what appears to be, a catapult. He will ask you to find his friend Emmie. He will eventually ask you to meet his secret friend. Almost every chest, bridge, door, or enemy you run into is an illusion in some form or another. Burning pigs - while traveling through the island, you will find a place with a group of burning pigs. I should have mentioned you are going to want to have some Source with you, because you are going to need to use bless in order to get the chest. All you have to do is get a single character out of the Fort itself and this quest will be over. Loke can be located at area (47) of the Fort Joy – Hollow Marsh map. If you do not have the bless spell, you will be subject to the curse effect upon putting on the ring. This quest can be picked up early on in Fort Joy and is pretty worthwhile for the experience and the items you will obtain from it. Healing Touch; The Armoury. Alternatively, you can search the ship for the characters you were using before and recruit them back into your party and use the one with persuasion to speak with Magister Ranley. Fort Joy Ghetto's walls - Here you can unlock two quests. Tracks of the Tyrant – This pair of boots is located in the shorn off ruins of a tower located at location (45) of the Fort Joy – Hollow Marsh map. Divinity: Original Sin 2 – Fort Joy Ghetto – Walkthrough. Return to Gawin and speak to him with the character that has the gloves on them. So, in order to grab yourself a pair of these gloves, head on over to area (22) of the Fort Joy – Overworld map. There are, however, so many different ways to leave the Fort, that I am not even sure a walkthrough is warranted. She has also been cursed by Braccus Rex, only her curse is to ensure the ongoing curse of the pigs. To obtain these pants you simply have to interact with the statue and have a wits score of 15. … Luckily, once you travel to the Fort Joy Harbour, you will discover that Gawin did not get very far and was killed by the Magisters and Silent Monks arrayed on the docks. Simply march yourselves up the nearby stairs and into the map Fort Joy – Prison. Divinity Original Sin 2 – All Fort Joy Quests. Speak with her and you will activate the, When talking with one of the seekers, for example with Kerban, you will learn that their leader is missing. 11. She seems to be a kind and empathetic person, but boy are you in for a surprise. Leaving the first character on the button, use one of your other characters to go pick up the skull. Once you are at the other door, jam the six-sided gem at it and then tell it the password. Teleport Your Way to Freedom. Take A Boat Ride. Here you will find Elodi, talking with whom can enable you to complete The Shakedown quest, and Nebora, talking with whom unlocks the Arena Of Fort Joy quest. You have to use a character with persuasion, and choose either the finesse or the strength persuasion option. Once you have grabbed all of your loot, head to the front of the tower. He will then wander off, leaving you to figure out your own escape. There are multiple ways to advance the quest, such as: – As an elf eating Atusa’s leg after she is destroyed. It is nothing too serious, however. This quest will be initiated if you save Delorus from the Magister Houndmaster at location (9) in the Fort Joy – Underground Tunnel map. 2. Welcome to the tactical, CRPG masterpiece known as Divinity: Original Sin II. https://unleashthegamer.com/divinity-original-sin-2-all-fort-joy-quests There is only one catch. While exploring the world, you will discover the ruins of a maze (the Gargoyle Maze) that lead to a tower overlooking the coast. The skeleton, Withermoore, will ask you to remove the spear from his chest, which you should, and then he will ask you to find and destroy his Soul Jar, freeing him from his cursed existence. After speaking with him in the cave, the quest will be complete. Entering the door will take you to the map Fort Joy – Braccus Rex’ Tower. One thing he is really good at though, is dying horrifically to player characters when they want freedom. Alternatively you can kill them and get on the boat with Han anyways. The first, and probably easiest method of removing your collar is to become the Champion of Fort Joy. There will be a button hidden between the two oil puddles, feel free to jam a character or barrel onto it to keep the door open. Near the gate you will encounter Elo… There are a few ways that this can go down. This Fort Joy quest is only available if you have Ifan Ben-Mezd in your group. For location Fort Joy, click here. In his chamber you will find a gore pit with a scared little girl hiding in it. – Speaking with Vasnya in the prison about the Seekers and the Magisters. Unlike some of the other gift-bag sets, this one can be completed entirely within Act 1. Fort Joy - Lady Vengeance DeckAfter speaking with Malady upon the death of Alexander, you will be taken... Eltimar will guide you through the difficult encounter with Radeka the Witch in the rotten, corpse-filled Cave.Fort Joy - Radeka’s CaveStep 1The first thing you will notice in this place is just so many poison spewing faucets and a lot of fire traps. Alternatively, you can kill Migo and bring her back the ring as proof of his demise. Jar 2 – Here Lies Withermoore the Supplicant. 4. Escape through the Prison. Get caught without a Source Collar on and surrender, travel through the Fort Joy – Underground Passage map past the fire slugs, sneak in through the fort itself after defeating either Magister Captain Trippel or by killing High Judge Orivand, and descending the stairs in the entry chamber of the fort. The Hold. All the secret locations and dig sites in the Fort Joy area of Divinity Original Sin 2. If you are wondering why oranges are in quotes, well that will be explained shortly. You only need to kill the real Trompdoy to win the encounter. If you agree to play with him, he will show you a secret hatch. Quests Maps The Hold Fort Joy Lady Vengeance Reaper's Coast The Nameless Isle Arx More Points of Interest Unique Items , Fort Joy Divinity: Original Sin 2 Points of interest This is a list of weapons, armor parts, and other unique quality items that can be found on the map of Fort Joy … He will return to the Shrine of Amadia at area (40) where he will ask you to find a method of getting past the Shriekers who are blocking the path to Dallis’s flagship, the Lady Vengeance. Follow or contact us on any of our social media channels. Jar 5 – Here Lies Withermore the Sage. Chapter 2 - Fort Joy . Let’s face it, Magisters are pretty evil so you shouldn’t feel too bad about killing them all. 155k. You will be fine no matter which Race you select. Finally, you can straight up murder him and his Magister friends and take the note with the contact name from his cold, dead body. You are going to also need some source points and bless. The statue will only open the door if you answer his riddles. All of his allies are dead, and it would appear that he is the last remaining member of his troop. On Real Trompdoy's corpse you will find the Band Of Braccus. At area (41) of the Fort Joy – Hollow Marsh map, you will run into a handful of immortal burning pigs. This quest is obtained from Gareth when he is explaining his plan to seize Dallis’ flagship the Lady Vengeance. After you have teleported him there he will ask you to teleport him across the way to the other side. Play hide and seek with him. This is, again, a fairly sad quest that you can undertake in Divinity: Original Sin 2. Use a healing ability, for example Restoration, on one of them. 2.5k. This will unlock the quest, Near the gate you will encounter Elodi. If you tell him that you are alone, he will ask for your help. If you let him live, for whatever reason, when you return to Griff with the oranges you can inform him of the identity of the thief. Escape from Fort Joy is a Quest in Divinity: Original Sin II. My dad would invite his friends over, and they would descend into the basement for hours. In order to use the helmet, you will have to find all five pieces of the Tyrant’s Set and wear the set on one character while you are purging away. At location (12) of the Fort Joy – Overworld map you will find a man by the name of Gawin who offers you a deal. This is probably the one of my favorite quests in the game, with one of the most unsatisfactory endings. There is also a statue just before the lever and shield, which you can use to visit the Hall of Echoes and speak with your god to obtain the bless skill, if you didn’t have it already. In order to pick up this quest, all you have to do is simply speak with either the camp chef Griff or the elven prisoner himself at location (15) of the Fort Joy – Overworld map, or by speaking to Saheila in the Fort Joy – Elven Cave. While travelling through the Hollow Marshes you will come across a wounded Magister by the name of Loke. They will give you items after you heal them. A Fate Worse Than Death. I should probably note that he means the ledge that has the tree trunk and not the beach. She is also a trader so that is neat. After dealing with the first iteration of Trompdoy, you continue into the next cavern via the illusionary bridge marked by a couple of crates on either side of a chasm. Your task in this particular encounter is to either get the thugs to back down or just wipe them off the face of the world. To continue the quest, you need to find the pig Feder at area (48) of the Fort Joy – Hollow Marsh map. Migo has apparently lost any vestige of humanity and is now a revenant. Reading it will unlock The Vault Of Braccus Rex quest. Loot everything in the room, but as far as this quest is concerned, the only item of value is Tromdoy’s Soul Jar. Required fields are marked *. One of the first NPCs you can talk to after entering the Fort is Magister Yarrow, who is patrolling the wall and has apparently lost an inmate by the name of Migo. Jar 3 – Here Lies Withermoore the Yellow-Bellied. A King Reborn. If you're looking for more tips on this massive fantasy game, be sure to check out our full list of Divinity: Original Sin 2 guides to get the most out of your role-playing experience: Divinity Original Sin 2: Escaping Fort Joy; Divinity Original Sin 2: Black Cat Secrets Revealed; Divinity Original Sin 2 Character Creation Guide Wipe them off the face of Rivellon and grab the gloves off of the corpse of the one that had magic armor. However you decide to enter the Prison, you will find yourself in the map Fort Joy – Prison simply make your way to location (7) and either give Kniles the leg of Atusa, who you may remember is the Magister that was exploded by Dallis, or kill him and his monstrous creations. You can handle these conversations in any manner you wish. Assuming you exited from the portal on the central outcropping, you will find yourself on the battlements to the west of the Historian’s room. Place a character (or object) onto that button and go pick up your next skull, which should have appeared on the altar nearby. Find guides to this achievement here. You can force him to give you the supplies, which it turns out are drugs. Your goal in this maze is to use crumbling skulls to open doors strategically so that you can get through the maze. Either way is fine. Head back to the Shrine of Amadia. So, in order to use a crane to leave Fort Joy, simply murder High Judge Orivand at location (26) of the Fort Joy – Overworld map. How benevolent of him! You will need another Source point to open it. In order to advance this quest, you need to obtain one of three things. The first is to use purging wands to clear out the Shriekers. He is unrelentingly annoying and rude, and will often try to goad you into fighting. Next up on your list of things to do is to find Zaleskar. The choice is yours. Upon going through the door the Gargoyle will let you know that many have come through that path, but few survived. The Teleporter. Take the hatch to the other side and you will find yourself in a room with a glowing blue door. There is, unfortunately, no quest reward for freeing him aside from some experience. Corpse of Magilla - in the area where you fought crocodiles you will find a corpse of Magilla. The second method will occur at the Shrine of Amadia, at location (40) of the Fort Joy – Hollow Marsh map. Once you have accomplished this relatively easy feat, head to Nabora at location (13) of the Fort Joy – Overworld map and she will remove your collar for you. There is also a button on the ground almost directly in front of the entrance to the maze. Walkthrough. This cave is chalk full of illusions. Finding Emmie. You can’t save him so just make his end merciful. If you agree to help them, you will activate quest, If previously you haven't encountered any Shriekers, speak to one of the seekers. The crane is blocked by some crates, but you can simply move them out of the way and step out into the sunlight. It will ask for the security question, but you can persuade it to tell you the password without answering the question. Undead - once you complete The Gargoyle's Maze, you will reach a tower. You can head through the east-most door where you may notice a trap which will shoot a fireball at you. At location (3) you will encounter Alexander’s unconscious form. On his body is another crumbling skull. Take a look at the Fort Joy – Dark Cavern map for the solution. You will unlock the quest, Near the quick travel point you will encounter Gratiana. If you are impatient to leave, simply find a high point near the edge of the Fort and fiddle around until you have a line of sight to the Hollow Marshes beyond. There are several ways to enter the Prison. There will be three wounded seekers that you will find almost immediately after entering the camp. © 2018 - 2020 Unleash The Gamer. 2. The items and their locations are listed below: Tyrant’s Stride – This pair of pants is located in the map Fort Joy – Ancient Passage Map at location (3). Find a way to escape Fort joy. After a brief conversation you will be allowed to set sail. If you choose the path to kill Saheila you can return and he will give you the information regarding the contact. Honestly he is a blind wounded Magister so there isn’t much of a chance of that happening. This will unlock the quest The Teleporter. Once you have the wand simply take it back to Slane. Check out our round-up…, A massively underrated company, Reddragon was previously known for their line of budget-friendly gaming mice. Once you are free to wander around without being harassed by enemies you will notice a hole in the turret in the corner of the room. Signs of Resistance. ... Fort Joy Side Quests Many players will get hung up during Character Creation trying to make the best possible character they can. She is lamenting the fact that she is cursed to be a pig forever, when actually she is a wizard and was once human. Helm of the Tyrant – Another relatively easy method of destroying Shriekers is with the Helm of the Tyrant, which is obtained as part of the Artefacts of the Tyrant quest. Gladiator achievement in Divinity: Original Sin 2: Become champion of the Fort Joy arena. This Soul Jar will explode into poison and fire the moment you touch it, causing some decent damage to your group. When Gareth returns to the camp, Leya will remove your collars. Here you will find magister Yarrow, talking with whom will activate The Murderous Gheist quest, and Fara, who gives you the quest Every Mother's Nightmare. There are three methods to snap her back to reality and help you remove your collars. Fort Joy Ghetto's gate - here you can activate two quests 1. Here you will find a cave. You can persuade him to hand them over. Join Eltimar as he shares his favorite Divinity 2 mods. Gareth - if you managed to save him in Old Ruins, you will be able to speak with him after the battle. This will cause it to open and you can take your prize. This Soul Jar will cause the entire area to be covered in ice. If you are feeling particularly explorative, you can teleport a character over to that outcropping. Then speak to the beast and you will unlock The Purged Dragon quest. Stingtail will be dead shortly after this as Griff will send an assassin named Silence to take care of him. Here's part 1 of the full Act 1 Walkthrough of Divinity Original Sin 2. Gargoyle's Maze - once you reach the entrance to the labyrinth, you will automatically activate The Gargoyle's Maze quest. The Escape. If you aren’t keen on following the finger for yourself, simply read further to find out where you need to travel. Open the door beside the portal that will lead you back to the Historian’s room and head to the tower itself. Artifacts of the Tyrant. – Reading a letter in Dallis’s room at location (25) of the Fort Joy – Overworld map. The first thing you have to do upon approaching the dragon is break the two chains binding him. The quest is activated once you witness Atusa's execution. He will, of course try, but before he can a squad of undead will explode from the ground and attack you. In the room that you opened there will be a button on the ground near the Oil barrel. This is an overarching quest that you will obtain automatically when you see Atusa get destroyed by Dallis at the gate of Fort Joy. This isn’t a bit deal so long as you are not in combat. The next portion of this quest can be located at location (52) of the Fort Joy – Hollow Marsh map. This Soul Jar is actually the correct one. For a guide on where to find each piece, go check out the quest guide for Artefacts of the Tyrant. Once you have recovered your character you can take the portal to get back to the maze. Here are my adventures as a musical pirate in Sea of Thieves. Members. Your goal is simply to get through the maze and here is how you can do it: This is one of the more complicated areas in the Fort Joy Overworld. She can be found at the Shrine of Amadia, assuming you didn’t destroy her Soul Jar and kill her. You can find Magister Borris either at area (8) or (14) of the Fort Joy – Overworld map. She will ask you to find her daughter. After killing the magisters, Gareth will tell you that he has a plan to steal Dallis’s flagship and asks you to meet him at the Shrine to Amadia at area (40). We cannot fight much since we're level 2 and most encounters feature at least 3 opponents of lv3/4 with mad armor/Marmor while we're half naked with a couple "good items" (understand not-starter-item). Opening the door leading to the labyrinth will unlock The Gargoyle's Maze quest. In the first room you will encounter an entity by the name of Trompdoy. He is going to be someone we need to talk to. Once you have done this you will find yourself in the Fort Joy – Withermoore Cave map. level 1. Speak with Mody. The most comprehensive guide to Divinity Original Sin 2's Fort Joy area, complete with map, markers, secrets, and side-quests. You can check out that map to figure out exactly how to reach this room, but once you have found the treasury you simply need to pick up the item. DOS2 is very challenging but it is also extremely deep in detail, lore, extremely fun to play and most of all, rewarding. The first room you enter will have three doors (not including the one you came in) to the East, South, and West. At first, I was too young to really grasp the games they were playing; Dungeons and Dragons, Ravenloft, Greyhawk. You will need to cast bless on your god, where you will learn some information about the Void and that you need to become the Divine. Luckily for you, Fort Joy is chalk full of ancient weapons, artifacts, and creatures that can help you out with this daunting task. Once you speak with Emmie the quest will end. No matter what you do, she will die and the Sings Of The Resistance quest will activate. You only need to put the ring on and remove the curse from your character once to complete this quest. I'm playing with 2 of my friends and we struggle leveling up. Simply talk to her when you arrive there and she will give a key and the quest will be completed. You are tasked with obtaining weapons capable of destroying Shriekers. Divinity Original Sin 2 has been receiving love and care from developer Larian Studios since its release in 2017. The Captain will appear (assuming you didn’t kill him earlier), and you will be forced to enter combat. After freeing him The Tribe of Saheila quest will start. Leya has had a rough go of things and isn’t fully cognizant that you are around and that you require some aid. You will need Pet Pal to speak with him, but he will tell you that a friend of his, Emmie, was taken away by the magisters. Important NPCs. The Third is to complete the quest Most Dangerous When Cornered. Below are the ways you can escape. It is time to go back into the maze and do a quick quest. Show All Hide All. They are Matis, Klaud, and Jules. The first is by placing it on the ground and simply hitting it with a weapon. You can kill her or convince her to let you go. You can also choose to just avoid this mechanic entirely by the liberal use of the Teleportation spell, but that ruins the puzzle solving fun. There are also a lot of traps, though in Divinity: Original Sin 2, traps are so negligible you can practically ignore them. You aren’t afraid though. In order to obtain the quest, you first have to access the Fort Joy – Elven Cave. A Craftsman of Dreams and Nightmares. All Rights Reserved |. Show Regions. The jars can be located at location (5) of the Dark Cave map. There are at least 2 main routes you can take to escape Fort Joy. You can try and persuade him to give you his coat, which is your first piece of the Set, or you can kill him by destroying his Soul Jar. When you approach the main door, depending on how you finished the maze, the gargoyle will either be impressed (if you didn’t cheat by using teleport to get through the maze) and give you a reward, or disappointed, which will not get you a reward, although you will still be allowed into the tower itself. You are going to approach the figurehead and be warned that it has burned a person to death. Walkthrough. – Finally, the quest will be completed when you speak with Gareth prior to advancing toward the Abandoned Camp and the final battle. She is located at location (4) and will be in the presence of several Source Hounds. Decrepit Ruins - in Old Ruins you will find a passage to Decrepit Ruins. Here you will find Saheila, who will give you The Imprisoned Elf quest, and Modi, who will unlock Withermoore's Soul Jar quest. – Finding the Seekers in the Shrine of Amadia at location (40) of the Fort Joy – Hollow Marsh. The second way is to use the Tyrant’s Helm to destroy the Shriekers. For the final skull, we are going to go to the left of the tower (which is east). He will only become available after you leave the Fort Joy Keep. There is a crane at the end of some scaffolding that you can use to descend into the Hollow Marshes. In order to find Emmie you will have to travel to the Fort Joy – Prison map. This site uses Akismet to reduce spam. 10. It will automatically update as you find yourself facing off against Voidspawn throughout the area and it will end when you reach the Shrine of Amadia at location (40) of the Fort Joy – Hollow Marsh map. So you might as well do that while you are here. Make your way down to the gods and find the one associated with your character (hint: It will be the one you met in the Hall of Echoes when you learned bless). Eltimar will guide you through all the missions and secrets that can be found in the tutorial mission of Divinity Original Sin (THE HOLD) so you don't miss a thing. It isn’t that good of a ring anyways so once you take it off, you will probably never put it back on anyway. Speak with her. You will find out that the password is Fortitude. However you want to persuade the Magister to let you examine Alexander, the goal here is to obtain the six-sided gem from his body. The guide is written with the assumption you did not play the predecessor. If you save him from the magisters, the Call To Arms quest will be activated. Even players who are veterans of the first game may find themselves a bit overwhelmed, so we’ve decided to put together a guide showing you a few things that might just make getting started a bit easier for you. So if you don’t feel like doing a maze, simply show the ring to the gargoyle overlooking the front gate of the maze and you will be teleported straight to the tower at the end. In order to find Migo, you will have to travel south onto an isolated beach located at location (21). To do this, simply enter the Arena of Fort Joy and win the battle. There will be several Soul Jars placed on pedestals around the chamber, for three separate quests, including this one. You can pick it up and take it with you. Get caught without a Source Collar on and surrender, travel through the Fort Joy – Underground Passage map past the fire slugs, sneak in through the fort itself after defeating either Magister Captain Trippel or by killing High Judge Orivand, and descending the stairs in the entry chamber of the fort. If you speak with her in depth about her past, you will find out that she was once a devout follower of Braccus Rex. Your goal here is to quench the flames with blood and then bless the poor Historian to get rid of his Hellfire and curse. Simply talk with the figurehead and sing the song you learned from the Tome. They are each level four and are actually pretty tough on the higher difficulties. You can simply escape through the sewer drain and you will be free. If you agree to destroy it you will end the quest, freeing Trompdoy from his eternity of torment as a bored guardian, and you will get an item. Travel to the bottom level of the ship to the prison where Alexander was previously held. https://unleashthegamer.com/divinity-original-sin-2-walkthrough/fort-joy Once you have arrived in the Fort Joy – Arena of the One map. You should know the password from reading the captain’s log. The Hunt for Dallis. You can persuade him to let you go, or you can kill him. Depending on how you handle the magisters you may be drawn into combat immediately, or you may be able to set up your group ahead of time. There is a buried treasure here near some vines. She will head there and somehow get into the camp despite the fact it is only accessible by vines. Speak with her. Gawin; Kniles the Flenser . If you agree, Finding Emmie quest will start. Once you enter the Fort Joy – Prison map, simply head to location (3) where you will find Magister Carin and Goa. Near the back of the tower, you will see a human skeleton. 6. If you do so, the pool that the statue is crying into will become blessed water. You can destroy the Soul Jar and kill Gratiana for her crimes or you can give her Soul Jar to her and let her continue her beneficent work and let her try to find redemption. All you actually need in this room is the Dusty Tome on the desk and we can complete this quest. This doesn’t last too long, but if you did not put nails in your footwear, your characters may slip and fall frequently. It will grant you access to Dallis’s chambers, (location (4)). Online. He will let you know about a few magisters who have taken it upon themselves to smuggle poor unfortunate Sourcerors out of the Fort and into the Marshes. The second way is simply to enter the cave itself. You can tell them the passcode and they will ask you to take Han with you. Amyro - you will find a cage in Fort Joy Kitchen. She will also give you a severed head… as friends do. This will unlock the quest The Imprisoned Elf. This quest is automatically obtained as you advance past the tutorial level so don’t worry about needing to find an NPC or trigger an event. The quest will be concluded when you heal all three of them. Now head to the other door. We have found five of the six skulls, and already used four of them. This Soul Jar will summon four guardians to fight you. In order to save the pigs you have to cast bless on each of them. Destroy all the totems that are holding him. Quests and Map in Fort Joy - Divinity: Original Sin II Game Guide, At the entrance to the walls you will encounter Fara. This has included new missions and balancing to the PC version coinciding with the console releases.Even after this major update, Divinity Original Sin 2 received smaller content in the form of Gift Bags, which improved aspects like character creation and item crafting. But it was when they began to shift their focus to computer games, that I became really interested. But this time around, they've…, Divinity Original Sin 2 Guide: Fort Joy – Dig Sites and Treasures, 39 Amazing Mods for Divinity Original Sin 2 Definitive Edition, I Put on My Best Sea of Thieves Outfit and Became a Musical Clown, Divinity Original Sin 2 Guide: Fort Joy – Hall of Echoes, Divinity Original Sin 2 Guide: Fort Joy – Lady Vengeance Deck, Divinity Original Sin 2 Guide: Radeka the Witch & Radeka’s Cave, We Purchased and Tested the Best Gaming Mice in 2019. That is going to be your way into the catapult room. If you agree to play with him, he will show you a secret hatch. Last updated on October 21st, 2018. Either way this will end the quest. Amusingly if you convince her to abandon her duty, you discover she really was cursed as well and she will immediately die. Once you give him the wand he will promise to help you in the future and he will take off into the air. Purging Wand – The most common item that you can find for taking out Shriekers is a purging wand.