When I declared war on France, I did get naval supremacy over 50%, but no idea how to get my troops from Genoa to their naval base( it says I have no access). I prefer to have some extra time to grind my generals in Ethiopia, so I’d pick a focus immediately and go to war in late October or early November. But you can win nevertheless. This item has been removed from the community because it violates Steam Community & Content Guidelines. © Valve Corporation. Do you have any advice in that case? Land invade from Canada, and optionally naval invade from one of your Caribbean puppets to Florida and/or Texas, to win the war more quickly. You can invade from Genoa or from Sardinia. 1. Eventually, by early to mid 1940 at the latest, you will annex England with 300 PP and get hold of their powerful navy and airforce. Please add punctuation. Good method I personally like to boost Austria to facist, then declare on yugo and Greece. Research: you start with Basic Machine Tools (Prod Efficiency Cap: +10%) and Electronic Mechanical Engineering (+3% research), and keep the two other slots empty; on January 30th, you do “research swap”, and pick Paratroopers I and Construction I (Construction speed: +10%). Chưa có sản phẩm trong giỏ hàng. I don’t own the DLC La Resistance, so you won’t find tips for it here. its a general guide give the guy a break! Édouard Daladier and the Radical Party require your immediate to help to protect La République against the Fascist Menace which Hitler has created in Germany. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Once you encircle the French in the alps and break out past them, they do not defend the route to Paris, or the city itself. Puppets will eventually give you some military and civilian factories even if they are small nations, because of their generic focus tree. It is easy to overextend, and when you do, you are at the mercy of the magical allied magnifying glass. There are quite a few “cheesy” strategies that you can utilize in order to become pretty powerful before 1939. How much you are willing to invest into your naval production is entirely up to you , the various changes in the game decisive battles, foolish mistakes and demands placed upon you by the axis will all require a change in strategy. (https://steamcommunity.com/sharedfiles/filedetails/?id=1558681427), https://www.reddit.com/r/hoi4/comments/g0r06o/navy_a_hoi4_guide/, :https://www.youtube.com/watch?v=Dkh22MfEAT8&list=PL6nN36coc9dkw9Bpw_0N2HSv9AAs2M89e&index=36&t=0s. You need to get naval superiority in the channel by putting your entire fleet there, with the exclusion of some submarines nearby to “Convoy Raiding” in order to distract the Royal British navy. After France, then you naval invade England via the British Channel. Perhaps it's to prevent spam? Then you realize Europe is a big place and you actually need a lot of guys to occupy it. Immediately release Eritrea and Somali Sultanate as puppets. Though it claimed to be the official government of all of Italy, its claims were disputed by the Syndicalist powers, who backed the Socialist Republic of Italy instead. You naval invade South France (Montpellier, Marseille, Toulon), putting all your navy in that single trait of sea to get to >50% naval superiority (necessary for naval invasions). To get your troops into southern France you need to set up a naval invasion order. A complete multiplayer guide based on multiple sources that hopes to provide an optimized italy. Then Army Primacy for the two extra military factories, and possibly Italian highways. Have fun! Remember than once a justification is ready, you have 60 days to declare war, which gives you some flexibility on when to do that. This will allow you to skip the focus “Ethiopian War Logistics”, and save 70 days and 70 PP (Political Power); plus you save on equipment needed to handle the resistance in both countries, and you can immediately ask for manpower. The main decision regarding construction for Italy is on how many synthetic refineries to produce this can vary infinitely so I have decided to simplify the approach to fuel and this part of construction. This guide assumes you have finished the in-game tutorial with Italy. France would then have to draw units off of Spain, or Germany border which should give time for the naval invasion to move out. You can do this by simply going to orders and selecting the port you want to leave from and the area you want to land I, about fuel: destroyer on patrol and battleship in strike, so they only come out port when needed. These country tags are most commonly used with console commands. Those will be speedy McGee encirclement bois. New comments cannot be posted and votes cannot be cast. I’m not an expert on division design, but I quickly get to a 20w pure infantry with some support companies, and eventually to a 40w pure infantry or 40w 14-4 (inf, art). You don’t want to drag the war for too long, otherwise resistance will go too high. 8-6-4 and 8-5-4-1 are interesting. I am new to the game and have a couple of questions. I have some tank divisions but not many, and frankly I think you can succeed without tanks. Zuzzu’s Italy Strategy - Hoi4 (1.9.2) version 1.0, May 2020. Advertisements Intro This guide assumes you have finished the in-game tutorial with Italy. I never do: Fortification Effort (I will try to conquer France quickly, not to hold my position for long) Prospect for Oil (8 oil not worth 70 pp), Libyan refineries or Libyan infrastructure (not worth it; my strategy for rubber is to conquer some colonies in South East Asia; I skip all the research and the building required for refineries, which is neat). Arise children of the Fatherland! Fleets can range from being vital to impractical in the game depending on what country a player chooses. Valorificarea şi promovarea în spaţiul public, la nivel naţional şi european, a patrimoniului comemorativ, în mod specific al mausoleelor ridicate pentru eroii din Primul Război Mondial, aflate pe teritoriul României. I also used my tanks there (untouched templates as well). Fighting them along the border with just my 10-0 infantries as suggested doesn't go anywhere and the stalemate could go for years. I had no idea there was a path to annex subjects. Your next political move will be to justify on France (it will take 235 days). Your main deficit will be with steel, which you can import from your puppets France and England for 80 steel per civilian factory. Try to finish the war with Russia before the winter starts. You should have about 95-100 military and 135-140 civilian factories working for you by August 1938, mostly as contributions from France and England and the rest of Europe. I was just trying out the 8-6-4 template mentioned above. Then only military factories and more infrastructure in places where there are a lot of resources (infra increases the resources you extract, including steel). The mighty German army will be no match at this point for your huge Italian army. The point of going after France is that if you do it soon enough, England will not join the war against you; fighting France alone, without England, is easier. Other than that, HoI4 is a great game and I enjoy playing it. Help! If you have four or five, it’s about 250-300% harder to gain other traits. Join Allies and invade Germany 3. https://www.reddit.com/r/hoi4/comments/8d04zm/italy_into_roman_empire_help/ Italy is THE best nation and best situated to become a superpower by 1939 out of all the nations on earth. Wow, thank you for putting this together in such a clear writing style. In mid 1939 you should be able to invade Germany. I try to get close to 98% or 99% without completing them, because once you complete a trait, the others are 20% harder to gain. By November/December 1938 you should be able to wage war against the United States, which you should be able to win easily, given their unpreparedness for war. What if the fights drag on? I tried this, but I have no idea how to fight properly. It is only visible to you. Here we go…. Once you win the war against England, you can puppet England and release most colonies as puppets (same you did with France). Also, less territory to defend in Africa when you go to war with France and later with England. Declare war on both of them at once ( with the game paused ). Later, you will build with a combination of maxing out infrastructure to level 9 or 10, and doing civilian factories until about mid to late 1937. Japan (日本)was the leader of the Axis powers in the Pacific Theater. All rights reserved. Is it significantly better and does it offer a good challenge, compared to the "dumb" vanilla AI that I also have experienced now? But I'm just disappointed (in the AI) that you're right. Hope some of you will find it useful. I then go Dispersed Industry and Mechanical Computing, then Excavation I, Radio, Light Tank II (L6). Italy has the potential to dominate the Mediterranean theatre, but is hampered by a lack of everything: good tech teams, industry, resources, and skilled military leadership. Before puppeted with the effect applying post annexation? I avoid researching naval-related tech or doctrines (I will annex France and the Britain and optionally the US, which gives you a very powerful navy to dominate the seas without any naval tech). When you say it costs 250 or so PP to annex France, how do you arrive at that number? In October or November 1936 you invade France. I also try to get Panama while at war with the US, as I like to have control over the canal. So I decided to try copy what someone else does and learn how things work that way. They surrounded my guys pretty fast. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. consists of the Italian peninsula and the islands of Sicily and Sardinia to the west. I was able to push north but couldnt eventually reach switzerland. This is great. I’m sure many things can be improved, but I feel this is a good starting point if you want to have a run at it. Make a beeline for the northern French coast with a fast attack army with leg infantry filling the gap behind, cut everyone off from Paris? Press question mark to learn the rest of the keyboard shortcuts. All trademarks are property of their respective owners in the US and other countries. That’s it. Menu Home; About Me; Contact Me Unlike other Paradox games where the larger army usually means victory, Hearts of Iron IV is much more complex. "Pinning" units in battle keeps them from reinforcing other areas. I've read elsewhere that in 1.9.3, there is much more stationed on the main islands than before. Do you want to immediately go on a small conquering spree, putting you in an ahistorically strong position (if you do not get DoW'd by the entire Balkans and Turkey, or let alone the major powers)? I have some tank divisions but not many, and frankly I think you can succeed without tanks. Can you elaborate on this? The easy solution is to naval invade them with a few troops once you’re done with England, while the majority of your army will go ahead and conquer Europe. I have been messing around as Italy, and I noticed that I have only 3 options. At this point France should be yours soon. Anti-Air tech is at level, Sub tech at 1-2 and Heavy Cruisers at level 2. What about annexing Switzerland first and going around the alps that way? I will grind my generals to have Giovanni Messe as a Field Marshal (FM) eventually (but initially I put Graziani as FM); I want him to have two terrain traits to go Adaptable, and Panzer and Cavalry leader, Organizer, Engineer, Infantry Leader, Trickster, Skilled Staffer. I used mostly 10/0 with all support and the mountaineers whose templates i left untouched. Hope you liked it. Africa is a good opportunity to grind cavalry leader for your general Messe. Now here is where I and others clash on what to spend pp on mainly our trade policy if i take a quote from one of the more popular guides from the. Now as you likely know Italy starts the game at war with Ethiopia this is an excellent opportunity to gain some army experience that is necessary to upgrade your main divisions to 20 widths. But you can do whatever you want, either way works fine. To get the 750 annexation points, I did so much more than the Focus, e.g. I also like to get Denmark, Norway and maybe Sweden and Finland, as it will make it easier to invade Germany and Soviet Union eventually. Alas, France is on the brink of civil war with the communists quickly growing in strength. I am about to DOW on the UK. Socialist Republic of Italy | The Kaiserreich Wiki | Fandom eventually to a 40w pure infantry or 40w 14-4 (inf, art). CHÍNH SÁCH hoi4 italy first guide. Research: you start with Basic Machine Tools (Prod Efficiency Cap: +10%) and Electronic Mechanical Engineering (+3% research), and keep the two other slots empty; on January 30th, you do “research swap”, and pick Paratroopers I and Construction I (Construction speed: +10%). Any tips or strategy ideas are welcome for a player who loves this game but is really bad but learning would be appreciated. At this stage (July 1937) England should be easier to take than France, as they won’t have many troops stationed in England proper. By March 1937 you should be able to have killed ~500k French troops, while losing 35-40k of your own (good players should do much better than me!). You can also naval invade British Malaya with 2-3 troops; as with Dutch East Indies later, you need to have caused casualties to these colonies in order to annex them during the peace conference, otherwise you will only be able to puppet them. Build infrastructure and lend lease (convoys, old equipment) to both England and France to be able to eventually change their autonomy level to annexed. In 1937, after the Marco Polo Bridge Incident, Japan declared war on China , beginning the Second Sino-Japanese War in which Japan invaded and conquered much of … Spy agencies are indeed useful but for Italy who lacks civilian factories the decision to invest heavily in spies is a tough call to make. I don't understand the swapping? Taking Paris switches capital to Calais, which they also do not defend, and taking that makes them surrender. This item will only be visible in searches to you, your friends, and admins. It may be a good idea to become familiar with the information displayed, the various button and tab names, and the functions of those buttons and tabs before clicking the game Play button. You can even manage to score some good naval wins against their navy, because of your annexation of the French navy earlier. 1) Game version - Observe that the graphic shows game version 1.5.4 and Or Austria, then Switzerland and THEN France? Make sure you justify on some other nations in Europe before the war with England is over (Yugoslavia, Austria if you didn’t do it already, Turkey which will drag in Romania as well, Greece, Hungary, Belgium, Holland, Luxembourg, Switzerland - you will need most of these to Realize Roman Ambitions, remember?). Reddit is weird sometimes. You might decide to puppet the US and then annex it for 300 PP if you want to get their navy and airforce. A newly started Trotskyist Soviet AAR. Italy should focus on gaining 10 internal spies set to counterintelligence to avoid the research penalties of having enemy spies in Italy. It also doesn’t seem to be a great DLC to buy, so I’ll wait a few months when it’s discounted and has fewer bugs and better mechanics. lend lease and constructing on their turf, and it still took about 1 1/2 years. Will you depend on Germany to give you the support to defend your home while most o… I'd love to see where you go from here. Doing your guide shattered many of my preconceived notions regarding what a strong land force looks like and how to defeat the AI. This little guide is to “give back” to Reddit. Didn't know that about username mentions. Español - Latinoamérica (Spanish - Latin America), tribe. Nuke Los Angeles as fascist Italy. Don’t miss the opportunity to justify (either Austria to take it away from Germany, or Luxembourg or Belgium) before war is over, as this will cost you only 3-5 PP, be ready in a few weeks, and will guarantee that England will come to war against you. Just my two cents: make sure to attack along the Alps in Savoy to keep the French line busy. Once 10 troops have landed and another 10-12 have safely followed shortly thereafter, park your fleet in ports and wait for the war to finish; you can’t match the British navy. This is one of those minor points that I'm so glad you included. My biggest complaint with the game now is simply that the AI is pretty lame. Focus: you go Industrial Effort, Industrial Effort II, Extra research slot. HOI4 Japan Guide For Waking the Tiger (1936-1939) (Hearts - Italy is one of the most fun countries to play since it has enough handicaps and plenty of potential. My long term goal is to be at ~80% Stability in wartime, and obviously 100% in peacetime, by late 1939. Very often I will be without a focus to generate more PP, and will try to “skip” focuses as much as possible (e.g. You're not wrong. You can puppet most of France instead of annexing, as this will give you more factories and tons of cheap steel to trade from France initially, and less resistance to deal with; you will annex France later for 300 PP, which will also give you their fleet and their airforce (super important; my research avoids naval stuff, so you need some help with other nations’ fleets to be powerful at sea). I mostly played as Italy because it’s a fun country to start with, and it allows you to experience most aspects of the game from the get go. With the help of many redditors here on Reddit (in particolar /u/28lobster and /u/el_nora, you guys are amazing), I went from pathetic to decent in Single Player (SP) Hearts of Iron 4 (HoI4). This item will only be visible to you, admins, and anyone marked as a creator. But my game seems to think they are Artillery units and not Cavalry units, did something change or am I just reading it wrong? Here you can put some stuff that relates to the political situation in-game in 1936 and following years. Did you know that in self-posts username mentions don't get notified. In particular, you need to take Austria before Germany does. 20w, a few tanks and motorized, no horses. Did I annex properly? Join Axis and die (even when I shove 6* divisions into Africa I dide due to being swamped by Allies in Spain by 1942, despite the Nationalist Spanish being on the Axis side) 2. I mostly played as Italy because it’s a fun country to start with, and it allows you to experience most aspects of the game from the get go. HOI4 Italy Guide 2021 Update HoI4 Guide - Germany: Forming the German Empire and HRE Challenge - La Résistance (Fixed Audio) Hearts of Iron 4/HOI4 Italy MP Guide (Vanilla, La Resistance) From the very beginning, it will be necessary to declare war on France before the guarantor Great Britain throws them. I made it through about 1/8 of your guide including puppeting France and then immediately wondered what the post annexation situation looked like. The french just immediately swarm my naval landing with 20 divisions and stop it being able to do anything. Be careful as depending on how the war with England goes, you might need to win against New Zealand or South Africa to “conclude” the war. Remember to periodically ask for manpower to your numerous puppets in Africa and elsewhere. You can also spend 150 PP for the +15% research on Industrial. Mines will cause enemy ships to suffer a speed penalty, making them move slower, which hampers everything from responding to and engaging your fleets, disengaging, and retreating from battles and fleeing from bad situations. Africa is a good opportunity to grind cavalry leader for your general Messe. Zuzzu’s Italy Strategy - Hoi4 (1.9.2) version 1.0, May 2020. This is invading in Nov 1936. You can find a bunch of screenshot here for reference: https://imgur.com/fQBGNKi, With this strategy I achieved (almost) world conquest in early 1940 on veteran difficulty, and I’m pretty sure by min-maxing a bit more you can do better. Personally I thought it was a pretty decent guide. Hearts of Iron IV: La Resistance guide – Resistance vs. You can also release as puppets most of the colonies in Africa, which will allow you to ask them for manpower, and reduce the burden on your equipment for resistance suppression. This is guide is a collection of basic and advanced templates. watch out plane, use as little as needed to get the superiority bonus everything else is a waste of fuel in '36, I wasnt able to cut the french main army off from the rest of france, using my naval invasion. Only in comments for some reason. Is it possible to collaborate through the spy actions while they are puppeted? A searchable, updated list of all Hearts of Iron IV country tags. Pay close attention to which countries you will need. And if you're making 40 width infantry anyway, I'd make 8-6-4 (cav, inf, art), or 8-5-4-1 tank to get some armor. After invading Greece and Yugoslavia at the same time I can: 1. I always end up on 0 manpower and wondering where it all went. With the help of many redditors here on Reddit (in particolar /u/28lobster and /u/el_nora, you guys are amazing), I went from pathetic to decent in Single Player (SP) Hearts of Iron 4 (HoI4).